Part 59: 6/25: I Wish I Was An Only Child
Part 58: 6/25: I Wish I Was An Only ChildWell, lets get back to it, I guess. I managed to fix the portraits, at least, and hopefully there isnt much in the way of further obstruction from Ari.
I got bored during this part so instead of writing I just added a bunch of stuff I thought was cool to the pictures
That doesnt sound too bad, I guess.
Music: Price
Theres a staircase leading up near the safe room.
Ugh, he doesnt even know what Undertale is, he just watched a video of Papyrus on YouTube and liked his music.
Following the stairs puts us back near the start. It seems pointless, but it serves the purpose of letting us return to the start without leaving the dungeon proper, because riding the elevator and dropping down from the rafters was a one-way trip.
According to the map, we should be able to head down from here.
what on earth
But nothing beyond this floor is on our map, right?
Yeah. Well need to find another one soon...
Why dont we focus on finding a way downstairs? Hopefully we find the other map along the way...
Now, the path down is blocked by numerous cameras, so were forced to find a spot where we can jump down instead.
If I just ignore it, he doesnt win.
According to the map, theres a great deal more beyond here...
Then this is not a vault, but a partition of sorts. The terminals there must be how you open it.
B-But both of them have keyholes.
I suppose that means well need two keys to pass through here
For real ? Ugh, its a pain in the ass how secure this place is.
That must be where the Treasure is!
Yeah, youre probably right Lets look for those keys!
Further ahead we come a room with a few interesting features. The first is the treasure chest.
The Black Kotagana is notably worse than our current weapon, oddly. However, it possesses the power to transmute, which well come back to.
The other thing about this room is that it contains the power boxes for all the cameras in the neighboring hall.
Were now free to explore the area.
Music: Tension
Whats wrong? Are you nervous? Dont be. We have the keys they need, so things should be OK as long as we protect them.
Im being terrorized by a 10-year-old.
Its highly likely those are the way by which the partition opens.
Whatre we gonna do then? Beat em up and take the keys?
Didnt you see those two? Theyre obviously not ordinary Shadows. Anyone whos been entrusted with a key that important would have to be extremely strong.
And theres two of them; it would be tough dealing with both. Plus they could sound the alarm...
Hm Thats a good question.
Then why dont we split them up and beat them individually?
And how can we do that?
Do you remember that monitoring room upstairs? The room we acquired our map from. There was some communication equipment there as well. We can use that to lure one away.
I agree. It sounds safer than fighting them at the same time!
OK, lets leave this part to our intellectual!
Thank you! First up, we need to head to the monitoring room!
Hey, you think we should just head straight over, Joker?
This choice is just asking you if you want to be teleported directly to the monitoring room from before.
Music: Price
Oh, this ones a little sad. Ari really wanted to be Spider-Man for Halloween last year but our stepdad Louis thinks superheroes and Halloween are too pagan. I dont really get it either, but Ari was pretty broken up about it. I bet hes really jealous of that random child.
Music: Tokyo Emergency
Come in, security room! This is the monitoring room! Weve been ambushed by intruders! Requesting backup, immediately! One person would be perfect!
And there we go! All we need to do now is wait for the enemy.
Not exactly.
This was a trap!? You bastards!
Music: Keeper of Lust
Tornado Devil
Its weak to Electricity and likes to spam Wind. This guy isnt really a huge problem.
Music: Price
Oooh, he had a key!
Guess that went pretty well, huh?
That means there should only be one Shadow in the security room! Lets snatch the other key from it while we can!
Joker, do you want to go right to the security room from earlier?
Its honestly a little distressing to me how worried this dude is.
Well be heading right into battle when we charge in there! Are you ready for this?
All right, lets go!
Were here for the other key!
What!? Then that comm earlier How dare you!
Floodbringer Demon
Music: Keeper of Lust
This guy is a joke. Weve already fought one of them, so we know its weakness is Nuclear, and its alone this time. We take it down easily. Banana, motherfucker.
Music: Price
Perfect, weve now obtained both keys!
Oh, one second!
Maybe it can tell us what the bank is like further down.
Well, the most suspicious area would be the deepest part
This map seems to indicate that the area beyond the partition is rather large as well...
Im sure security will keep getting more intense from here onward too. We need to be careful.
Lets head back to the partition, then.
On three! One, two !
Yeah, he really likes Spider-Man. I actually had to sneak him out of the house to go see the new one because Louis wouldnt let him. We dont really talk much, but I thought it would be nice. I probably wouldnt have done it if I knew hed go this nuts though.
Yes, I agree. The cooperation of our whole team is what helped us through this particular ordeal.
Except Yusuke and Morgana, who didnt do shit.
Music: Price (Another Version)
So he took all of this from the weak...
...Hes going to pay for this.
No These ones seem different from what weve seen before They turn on and off.
It might be a surveillance system that switches between multiple cameras for efficient coverage...
That just means we gotta pass by when its not recordin, yeah?
That should work but there are guards to watch out for too. We should proceed with caution!
The gimmick here is that the cameras switch on and off frequently. The timing to pass through them can be pretty annoying to nail, especially when you take the guards into account. You cant ambush through the path of a camera thats on even if the enemy is within range, either.
Yaksini is weak to Nuclear like half the other Shadows in here, and likes to enrage party members, both with dedicated skills and Physical strikes.
To proceed, we have to walk out onto a nearby ledge and jump down to the lower floor.
From here, we can head down using the nearby elevator or explore the area a bit further.
Leanan Sidhe is the first source of Psy damage weve yet encountered (bad news for Makoto), and is weak to Fire.
Ann learns Agilao, the Medium Fire skill, at level 22. Astoundingly, shes still nowhere close to gaining her next healing skill, meaning shes still stuck with Dia. Ann is not a very effective healer.
The only thing of note on this floor is this hallway, containing a staircase leading to a door we can unlock that takes us back up, and this treasure chest behind a bunch of cameras. All thats in it is an Ignis Ring, which we can slap on Yusuke to reduce the amount of Fire damage he takes. Its really nothing special.
Heading back to the elevator, we take it down.
Okay, jeez, we get it. This LP isnt your fucking trapper keeper.
It is difficult to hear what hes saying from where we are now...
On our way down, Makoto gains Freila, a single-target Medium Nuclear attack.
We also open a chest with one of our Lockpicks and get a new melee weapon for Makoto, who seems to just be on fire tonight.
Y-You bastards How did you get this far!? What about my security!?
how does he even know about the grimace
Sorry, that shit was a piece of cake for us!
...Well, I wouldnt say it was that simple...
H-Hey, finish off these vermin here! Keep them away from the elevator at all costs!
Demonic Warlord
Music: Keeper of Lust
Here, were up against a new guy, plus the old guards. The Tornado Devil and Floodbringer Demon are both still weak against Electricity and Nuclear, respectively, so they shouldnt give us too much trouble. However, the Demonic Warlords weakness happens to be Psy. Now, its unlikely that one will have a Persona with Psy unless they grabbed one of the Leanan Sidhes from earlier, but thankfully, Aris fusion of Matador gave him one such Persona.
From that fight Yusuke learns Rising Slash, a Heavy Physical attack that gets an extra boost from Baton Passes. Here we finally see Yusukes main gimmick, his Baton Pass moves. They do great damage against most enemies, yes, but theyre absolutely worthless in boss fights, where you cant exploit weaknesses. The main drawback of the Baton Pass/One More system in general is ultimately Yusukes undoing, which is a shame. For now, though, Rising Slash is still going to deal more damage than pretty much anything else we have, with or without the boost.
Music: Suspicion
Grrr, he took off while we were busy fightin...
Its a journal. Let us see what lies inside R=C=0, I=1, H=2 What could this mean ?
The pages afterward have been torn out as well. Could it be a code of some sort?
If were not gonna figure this shit out now, we should just keep goin forward, yeah?
Considering Kaneshiros reaction, this elevator should lead us to the innermost part of the bank. If so, itll be the most secure area as well. Lets make sure were ready for whatever awaits!
Music: Price (Another Version)
On the other side of the hall, we find a safe room. It would have been nice to have it before the last fight, but oh well. Keep it in mind anyway.
Now, we just head down using the elevator.
Music: Disquiet
Wh-What the hell!? Are these all vaults !? How messed up is this guy!?
Were supposed to check all of these for the Treasure!?
Whats the matter?
If my prediction is correct, we wont need to check every single one of these small vaults.
For real!?
...That is, I hope. Ill explain why once Ive confirmed my theory.
I seriously hope so too...
Music: Price (Another Version)
Excuse me, Ill be right back.
.
Sorry, I just had to go find Ari and yell at him.
And, were greeted with another safe room! This Palace has three safe rooms, and two of them are right next to each other! Shit!
Thats enough of the pictures. This dungeon is long though so Ill finish it later. Bye for now!
Why am I doing this to myself